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Salrith

28 Game Reviews

7 w/ Responses

A lot of the equations and answers are very poorly set out, sadly.
Also, the game itself is very ... Flat, and lacks substance.
The biggest problem is that several of the equations are very hard to interpret. I have run into some confusing questions and equations before, though my experience is primarily in real analysis and calculus -however, I can say that, were you to give these questions to most that I have spoken to, they would ask for clarification.

So to summarise, I would advise giving it something of a background - subtle, but not so blank. Clear up the equations and ask more succinct questions, and maybe touch up the layout.

I do admire that you put out a maths flash 'game' though -- that's rather refreshing! ^.=.^

IronMaskedMan responds:

Do you think the test is suppose to be easy in life?

This is a very well polished and clever puzzle game. I can't say that I've beaten it yet, but I am very much looking forwards to it! The music adds to the atmosphere a lot, and the mechanics of it are unique and intriguing. This makes a marvelous prequel to The Company of Myself, and, having played that game, I have a somehow sinking feeling about the ending -- which just helps build it up even more.
5/5

Also, @G8medOut, the puzzle isn't broken at all. You just have to use a little more than smoke rings. ^.=.^

FreeAsANerd responds:

People who have played the original will see the ending in a drastically different light than people who haven't, so hold onto your butts.

Thanks for the review!

This game manages to give an important message in a short amount of time, and I think that is, quite frankly, perfect.
The fact that this game is so short actually complements the message perfectly.

The jumping was a little clunky at times and took a moment to respond, but overall it was done very well. The music is quite good also, but sound effects for collecting memories would be nice!
4/5

I really enjoyed this game. Normally I really despise match-3 games, because they're so dull and generally unoriginal - but this one added a delightful twist.
I especially loved the graphics of the different elements. My biggest qualm, I think, was that the medals don't work, but that's probably just me being a collectophile or some such.

It would also be fantastic if there were sound effects, rather than just music. Maybe some tinkling or some such as elements fuse.
All in all, not a perfect 5, but very close, from me!

I really rather like this game -- it's cute, fun, and rather innovative.
As has been mentioned, it does seem to feel rather repetitive at times, but is overall well done, I think. Perhaps a wider vocabulary would be nice, or a more rapid appearance of words.

I did find a bug, however, which I would consider game breaking. It saves progress automatically, sure, in every regard but one -- money. If you buy an upgrade, it logs that immediately. However, if you then reload the page without closing the shop window, you will have your money back, and the upgrade.
For example, I presently have 200 gold. I bought Armoured 1 (because I'm slack that way), for 100 gold, leaving me with 100 gold. I then refreshed, without shutting down the shop window. After clicking Continue and checking the shop... I have Armoured 1, and 200 gold again.
I bought Armoured 2 for 200 gold, leaving me with 0 gold. After refreshing, I again have 200 gold, and Armoured 2 still.
So... Yes. Infinite money rather ruins the shop, but otherwise, this is a really enjoyable game. I rather love the background, too; it feels... Appropriately textured. ^.=.^
4.5/5

Great game, but a bit buggy, and with a major flaw

IT's a lot of fun! And great graphics, hehe.
It's not true 3D, but I think it's rather petty of people to give bad reviews simply because they had erroneous expectations. No where does it say this is a 3 dimensional shooter, that I can see!

Anyway. It is a bit of a bullet storm game, but not too hard. The biggest gripe I have with it is that if you press P to pause, then move the mouse somewhere else and unpause, you teleport to it. You don't move quickly to it, you *teleport*. Thus, you can dodge pretty much every single bullet easily, and get past every boss without much hassle, if you have patience.

The other problem was when it glitched and threw an error -- a red box in the top left corner, "Fatal Error: Null". The game ended there >.=.<

Either way though, apart from those, it was rather fun. A liiittle laggy at points, but good. I loved the depth effect as you moved up the screen.
Keep at it! ^.=.^

Most terrifying at the end

I was rather scared when the timer began to count down rapidly from three and a half minutes! That I did not expect. Nice, fun, casual game. And one that I think will stay in mind for a while ^.=.^
Love the music.
Very well done, hehe. It takes after Continuity wonderfully!

Pretty polished

Somewhat catchy music, sparkly sound effects, and graphics that don't punch you in the face - all good things about this game. The background imagery doesn't distract you, and the gameplay graphics themselves are nice and polished - the jewels, literally.
However, I have to say that it seems like there's way too much time given. You've got heaps of time to solve the puzzles, far more than you need, even taking your time... If you're going to have a timer, generally you keep it short to put pressure on and such. In my own opinion, I'd either shorten the timer, or remove it - there's just no.. sense of urgency stemming from it.

I did particularly like the fact that you can drag the mouse to swap pieces, rather than clicking on two separate pieces though; that feels very nice and intuitive!

Is it that...

Would I be right in assuming that the way to -not- execute the citizen is to not press any key - as in, "quit the game"?
This reminds me somewhat of "One Chance", in that after you play, you can't replay it without deleting your internet cookies.
I like what you did, but I have to say that it would somehow be a little better if you simply added some sound.. it would add that extra bit of immersion, I think.

Instructions are hard to find; clunky controls

It's well animated, and kind of cute, but the instructions... Well, finding the instructions is hard enough that it might as well be part of the game itself - underneath the credits, and not clearly labeled :p
The controls, well... You have to click -on he sheep-. That's much harder to do than most games of this nature, where you can simply click on the screen.

Simply put, the music is.. mediocre; the controls are rather poor for a game of this type; and overall, the game could stand to do with a fair bit of improvement. But, the animation is kind of cute, so it gets a 4 from me *Chuckles*

Age 32, Male

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Australia

Joined on 7/19/09

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